Jan 18, 2008, 10:25 PM // 22:25
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#41
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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LoL at people who say twisted fangs is over used.
If a skill is good and has a legitimate reason for being used a lot its not over used >.>
jagged strike
Orison of Healing
Healing Signet
Troll Unguent
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Jan 18, 2008, 10:25 PM // 22:25
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#42
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Furnace Stoker
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Ursan just needs removing from the game. Whoever made it needs removing from Anet HQ.
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Jan 18, 2008, 10:33 PM // 22:33
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#43
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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Reversal is the most used spell in the game o;
and don't forget GolE
lulz how were these not mentioned?
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Jan 18, 2008, 10:33 PM // 22:33
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#44
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Lion's Arch Merchant
Join Date: Mar 2006
Location: Hong Kong
Guild: Guardian of Old Ascalon (GoA)
Profession: E/
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I don't know, but most people with those overused skills are considered good player.
While people who go their own way are often not good enough, or even bad.
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Jan 18, 2008, 10:38 PM // 22:38
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#45
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Quote:
Originally Posted by trobinson97
Edit: Is it me, or do threads like this pop up to with an ulterior motive (i.e. complain about Ursan)? Lol.
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You win a gummy bear! It's still a little "overpowered", though. You know, because every one has them.
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Jan 19, 2008, 01:19 AM // 01:19
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#46
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Reversal of fortune.
When is that not been on every monks bar? its been a staple skill from day one ^^.
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Jan 19, 2008, 02:02 AM // 02:02
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#47
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by bhavv
Ursan just needs removing from the game. Whoever made it needs removing from Anet HQ.
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So true. The norn skills are the beginning of the end of GW, because they totally destroy all variety and require no player-skill at all. People defending it are doing so because it is broken, because it allows steamrolling the content in record time, so they don't have to spend more than the absolute minimum time playing the game. Even ANet should see a problem with that line of reasoning.
It would be interesting to have heard the discussions at ANet before these skills were introduced; I know the GW1 team is working with a skeleton crew now, with most of the talent now working on GW2, but it's still hard to imagine that no-one realized that this was a skill which had no drawback, which didn't synergize with other skills, and which became more powerful the more people in the team used it.
So someone in charge must have defended Ursan. That guy needs to be relieved of taking any design decisions ever again. He's clearly not up to the task.
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Jan 19, 2008, 02:06 AM // 02:06
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#48
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Emo Goth Italics
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Quote:
Originally Posted by freaky naughty
It's overused because it's the best not because of noobs.
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I'd say it's because of both.
I used to think it's a positive thing for Mesmers, ect...in PvE, but now? Game destroying in the longrun.
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Jan 19, 2008, 02:16 AM // 02:16
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#50
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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tbh ROF is overused as well
most people spam it...
rather than look at the situation
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Jan 19, 2008, 02:31 AM // 02:31
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#51
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Guildless :(
Profession: R/
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Quote:
Originally Posted by Numa Pompilius
So true. The norn skills are the beginning of the end of GW, because they totally destroy all variety and require no player-skill at all. People defending it are doing so because it is broken, because it allows steamrolling the content in record time, so they don't have to spend more than the absolute minimum time playing the game. Even ANet should see a problem with that line of reasoning.
It would be interesting to have heard the discussions at ANet before these skills were introduced; I know the GW1 team is working with a skeleton crew now, with most of the talent now working on GW2, but it's still hard to imagine that no-one realized that this was a skill which had no drawback, which didn't synergize with other skills, and which became more powerful the more people in the team used it.
So someone in charge must have defended Ursan. That guy needs to be relieved of taking any design decisions ever again. He's clearly not up to the task.
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Sorry to point this out to you(well, not really), but you are wrong. I don't defend Ursan for any of those reasons you so boldly stated people defend it for. I defend it because it's a PvE ONLY skill that people can choose to/choose not to use when they go play against GW AI in their own instance. I don't have to use it, and I don't have to group with anyone who does. No one can use it against me either, thus I am completely unaffected by it's existence.
Also top it with all that destroying the game in the long term bullshit. It's not destroying anything in the long term. The long term is over. It happened in the past 3 years or so. GW2 is on the way, and GW1 is on the way out. There is no long term.
Maybe you're right though. Maybe Anet should listen to you and relieve whoever defended Ursan. I mean, seeing your impressive track record for making great games with balanced content that enjoyable by and accessible to both the hardcore and casual gamer and all, why shouldn't they listen to you, the proven expert? What were those titles again?
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Jan 19, 2008, 04:50 AM // 04:50
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#52
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Krytan Explorer
Join Date: Oct 2006
Location: Granite Citadel
Guild: Post Searing Ascalonian Merchants
Profession: N/Me
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Shield of Judgement
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Jan 19, 2008, 04:55 AM // 04:55
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#53
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Frost Gate Guardian
Join Date: Dec 2006
Location: Dayton, OH
Guild: The Epic Fail Guild [EFG]
Profession: A/
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Quote:
Originally Posted by Sirius-NZ
Yeah, that's like UB. You could say it's overused, but all that would mean is "people are using it more than I'd like them to", which is entirely subjective and thus not subject to any kind of definition. It certainly isn't used more than makes sense, because UB really *is* that powerful.
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But it is subject to definition, since postulates are fragile and hollow to begin with.
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Jan 19, 2008, 05:13 AM // 05:13
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#54
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Numa Pompilius
It would be interesting to have heard the discussions at ANet before these skills were introduced
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ArenaNet Worker 1: Hay guys, what's goin' on?
ArenaNet Worker 2: We're making teh leet skillzorz for GWEN!
Izzy: We need something to keep the PvE scrubs occupied while we nerf everything.
ArenaNet Worker 3: How about a leet skill that replaces their skill bars!
ArenaNet Worker 1: OMG that's so leet!
Izzy: I dunno, that might make them too happy, and remember, the point here is to show them that we care more about PvP than PvE.
ArenaNet Worker 2: It sounds like a good idea to me though...
Izzy: Oh, whatever. *writes down details* Here, how about this?
ArenaNet Workers 1, 2, and 3: OMG those skills are teh win! OMG OMG OMG let's release GWEN now!
Izzy: But it's not done yet...
ArenaNet Workers 1, 2, and 3: We're teh PROPHECIES team! We can release an incomplete, expansion! Not like those damn Factions team, making good products...
Izzy: Fine. Let's add annoying creates to the main port cities.
ArenaNet Worker 1: Sounds good. I'll let the boss know.
On topic: Protective Spirit. Farming, anyone?
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Jan 19, 2008, 05:20 AM // 05:20
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#55
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Forge Runner
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ursan's blessing.
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Jan 19, 2008, 07:43 AM // 07:43
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#56
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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Everyone's entitled to use skills how often he likes and we have no right to moan about it, Ursan or otherwise. If you think a skill is 'overused', don't use it yourself; it should help bring down the 'overused meter'.
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Jan 19, 2008, 07:47 AM // 07:47
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#57
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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Firestorm and Mending. They may have their place in the game, but I still cry a bit when I see them, especially on Warriors.
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Jan 19, 2008, 08:40 AM // 08:40
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#58
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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To be honest, I'd have to say no skill is overused becuase the entire point of the game is to find good skills, wisely incoporate them into your skill bar, and effectively create a build out of the skills at your disposal. What I am saying is that if a skill is overused, it's usually becuase it's a good spell, not becuase it is overrated.
In general, I find that most people of certain proffessions usually use builds with specific skills. I.E., MM's using Flesh Golom or Fire Ele's using Savanah Heat. They aren't bad skills, just.... popular.
Granted, a Firestorm wielding Tank sort of misses the mark...
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Jan 19, 2008, 08:50 AM // 08:50
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#59
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Banned
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splinter barrage makes me lol
echo ss makes me want to vomit
meteor shower makes me rage
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Jan 19, 2008, 09:41 AM // 09:41
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#60
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Frost Gate Guardian
Join Date: Mar 2007
Location: Canada
Guild: Eternal Transcendence [DRMR]
Profession: A/
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Sin:shadow prison
rit: splinter weapon, warmongers weapon
paragon: well i see agressive refrain a lot in pvp
derv: avatar of balthazar, (I have no idea why considering there are so many better elites )wearying strike
warrior:frenzy
ranger:natural stride, magebane shot, d-shot, savage shot
mesmer:deversion, PD
Monk: prot spirit,WoH
ele:flare, fire storm, metor shower
necro:spiteful spirit, flesh golem,sig of lost souls
Well not that all the skills i listed are bad(some are,but then some are awsome) but I see them on almost every bar, prot spirit is on every bar you see but then you kinda need it to prevent getting insta spiked.
Last edited by Death By Ketchup; Jan 19, 2008 at 09:45 AM // 09:45..
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